Screamsheet: Jailhouse Blues

“Jailhouse Blues” is a Screamsheet that should take no more than one session to complete. It’s a part of The Big Book of Screamsheets project. It’s loosely connected to Tainted Pool, but can be used independently as well.

Player Information

A cohort has managed to land himself in the clink, and you might be the only ones who can get him out before he gets disappeared. You have some unexpected allies, but a tight timeline to get the job done.

Features

  • Non-combat solution (potentially)
  • Chase (potentially)
  • Social interactions
  • Stays in town
  • Multiple solutions

Screamsheet: Tainted Pool

“Tainted Pool” is a one-shot Screamsheet that should take no more than one session to complete. It’s a part of The Big Book of Screamsheets project.

Player Information

Has everyone in Night City lost their minds? Random citizens are pulling off heists, random raves are disrupting mid-day traffic, and rockerboys are getting attacked in broad daylight in the middle of the university campus. The crew should probably figure out what’s gotten into everyone and how they can get paid for dealing with it.

Features

  • Combat
  • Investigation
  • Social interactions
  • Stays in town
  • All roads lead to Rome

Screamsheet: Entrance Exams

“Entrance Exams” is a one-shot Screamsheet that should take no more than one session to complete. It’s a part of The Big Book of Screamsheets project.

Player Information

When your favorite bartender calls in a favor, it’s probably a good idea to do it. Besides, how hard can tracking down a few stupid kids be in Night City? It’s finals season, so it’s not like they could have gone far…

Features

  • Combat
  • Investigation
  • Social interactions
  • Stays in town
  • Linear plot

Note: Due to some of the themes in this screamsheet, the GM should read it fully before running it.

Screamsheet: When the Lights Go Down in the Badlands

“When the Lights…” is a one-shot Screamsheet that should take no more than one session to complete. It’s a part of The Big Book of Screamsheets project.

Player Information

Sometimes, you find the gig. Sometimes, the gig finds you. When rent is due and you’re out of kibble, who can be picky? Besides, it has to be good karma to help out some choom stuck out in the Badlands…

Features

  • Combat
  • Investigation
  • Social interactions
  • Badlands / Vehicles
  • Linear plot

Screamsheet: The “It” Girl

“The ‘It’ Girl” is a one-shot Screamsheet that should take no more than one session to complete. It’s a part of The Big Book of Screamsheets project (the first one!).

Player Information

It’s a quiet evening in NC. Gangs seem to have taken a holiday, no one’s agent is buzzing with potential gigs, and even the screamsheets are full of filler. Great for NC citizens, but bad for business. It’s so bad, the crew has resorted to looking at the lifestyle section to find some way to get work…

Features

  • Combat
  • Investigation
  • Social interactions
  • In-town antics
  • All roads lead to Rome