Gatewalkers: Book 1 Chapter 2 Done!

Over on D20Saves, I’m running Gatewalkers, one of the latest APs from Paizo! From the official website:

After they walked through that glowing gateway, nothing was ever the same. A band of characters become paranormal investigators to determine the cause of a global amnesic episode. Their quest takes them to lands near, far, and outside this reality altogether. Along the way, the characters meet fellow “gatewalkers,” defeat alien monsters, and explore strange realms touched by the Missing Moment. And when it comes time to learn the grim truth of what happened to them on that fated summer night, what then?

Warning: The first part of this blog will cover what happened in the stream, so there are spoilers for Book One. Part two will include my thoughts as a GM, so there are major spoilers.

Check out the playlist here if you want to watch the previous episodes!

Chapter Two recap: Through the first Portal

Chapter 2 picks up after capturing the rogue druid Bolan and his followers. The crew now had a name: Kaneepo the Slim.

Since Bolan was interested in only boasting and wasting their time, the crew set out to investigate the surrounding area to see if they could track down this mysterious figure causing so much trouble and who had made off with a valuable artifact called the Shadewither Key. This eventually leads them to a portal into the Thinlands (think First World but Drab), and they fight their way through various flunkies to take out the strange being themselves.

They release a prisoner (an uplifted hedgehog named Hubert), and together, they make their way to a set of Elven Gates that mirror the ones they saw back in the Material Plane. One reacts, and because caution is for losers, they jump through, landing them in a dense, colorful jungle. Progress!

The crew sees a city in the distance and opts to go there, arguing whether they’re in the Mwangi or a more colorful part of the First World. En route, they fight weird slugs, ford blood rivers, dismantle mining equipment, and avoid perfectly harmless mushrooms, finally making it to the city covered in telescopes.

A gaggle of elves greets them, curious if wary, and they find out they are all wrong: They’re not in the First World OR the Mwangi, but on a completely different planet: Castrovel!

SPOILER ALERT! 

After this point, there are major spoilers for players… INCLUDING MINE. So, James, Jorge, Ricardo, Don, and Daton: STOP READING. 

I MEAN IT. 

👿👿👿

The Good

The investigations early in the chapter were outstanding. They gave the players a chance to roleplay and flex their non-combat muscles. I also liked the system in the AP: As players earned “points,” specific facts came to light, making levels of success important. In theory, the rolls should have been secret, but I got lazy at the last minute and had players roll in the open. This isn’t for every group, but it worked for me since I love committing to a wretched failure.

The “dungeon” of this chapter was also a solid challenge for experienced players. There are many varied creatures and traps, and not every encounter has to end in death. The players get more out of the scenario if they resolve things peacefully.

They also latched onto Hubert, an anthropomorphic hedgehog, immediately, making him a party member right after rescuing him.

Some warnings

One thing about Kaneepo’s Lair: It’s meant to be done in one day, which can be challenging for rest-happy players. I didn’t realize this until the end, but the players assumed Kaneepo was “somewhere else,” so they happily burned resources. They were running on dry as they approached the last room, so I removed one encounter and neutralized another so they wouldn’t tempt death. The design isn’t bad, but it’s something to consider with your group. If they’re gung-ho, maybe drop a hint that Kaneepo is home or that they’ll likely have to finish once they start.

If your players are low on acrobatics, Castrovel might be a struggle. Not everyone needs it, but at least one or two people should be okay. I honestly think this is one of the reasons they put Hubert in the crew: He has a surprisingly good bonus.

Some of the moderate encounters felt severe due to the terrain. The players struggled a LOT with a stupid snail because it was in a rushing river, and the cliffhunters brought a lot of pain with the fight being in the air on a small platform. I’m not sure that I’d make them easier, though, because the whole vibe of Castrovel is “you’re in danger.”

GM thoughts

This is such a long chapter. It felt like two chapters if we’re being honest. If you wanted to bump up the end level of Gatewalkers, I feel like there are a few chapters so far that can be split into two with a milestone between them. Later chapters would have to be updated, but adding a level to encounters is generally pretty easy.

I also cut out several encounters. Since I stream this game, I try to keep things tight, which means anything that doesn’t add to the plot or the setting might get removed. If you’re looking to do the same, here’s what I took out of Chapter 2:

  • Shadow Guards Trap: The players were already low on resources and had already gotten enough information about what went on with Kaneepo.
  • The Looksee Man: They met him, but I went out of my way to make him non-aggressive. I knew the Big Bad was in the next room, and they were down to one heal.
  • Death from the Trees: They saw the creature since I felt like that added to the setting, but they left it alone.
  • Hilltop Ambush: The snail WRECKED the party, so I decided to skip this and move straight to the next plot-nudging encounter.

If you want to keep these, do so! I only remove them because I need less filler as a stream than if I were at a table with way more time.

One regret: I wish I had made more notes about Kaneepo’s motivations because I didn’t expect my players to grill everyone they met about what this dude was doing. Silly, I know, since their whole deal was taking him out, but I completely forgot to make some bullet points for myself.

As for the twist, the players LOVED it, and I do think they were genuinely surprised. Excellent work, Paizo!

As for Hubert, I’m trying to figure out what the heck to do with him. The books don’t offer a graceful place for him to jump off unless you count the unforgiving embrace of death. I’m talking to the players about making him an actual character with a martial class they level and control. Elite levels will only take you so far. Maybe a Beastkin Ranger?

Next Chapters

I’ve prepped half of book two, and… there’s a surprising lack of portals and plane jumping. I’m seriously considering moving one of the major areas (Skywatch) to the Ethereal Plane to add variety.

  • The “escape” that’s key to the chapter could be getting to and activating a portal that will take them to the material plane.
  • This could also explain the wonky nature of Skywatch. They’re in a reflection of it!
  • It could also be why the “call” from the major NPC of that book was cut off. The whole place left the material plane!

I’m still considering it (I have some time), but the more I think about it, the more I like the idea. It also gives me some leeway in the third book to add another plane or two!

Gatewalkers: Chapter one done!

Over on D20Saves, I’m running Gatewalkers, one of the latest APs from Paizo! From the official website:

After they walked through that glowing gateway, nothing was ever the same. A band of characters become paranormal investigators in order to figure out the cause of a global amnesic episode. Their quest takes them to lands near, far, and outside of this reality altogether. Along the way, the characters meet fellow “gatewalkers,” defeat alien monsters, and explore strange realms also touched by the so-called Missing Moment. And when it comes time to learn the grim truth of what happened to them on that fated summer night, what then?

Warning: The first part of this blog will cover what happened in the stream, so there's spoilers for Book one. Part two will include my thoughts as a GM, so there's major spoilers for everything. 

If you’d want to watch the previous episodes, check out the playlist here!

Chapter one recap: We meet our heroes (?)

Several months after the missing moment turned their lives upside down, each member of the future party received an invite from a famous researcher in Lepidstadt, a sizable town in the ever-cozy country of Ustalav.

Each of the recipients had been trying to piece their lives together after being removed from the material plane for three months, and this seemed to be as good a direction as any. There are worse things than being research assistants in a field that isn’t yet flooded, right? And they might find what happened to them on the way!

The first mission was to investigate the druid town of Seven Arches in the River Kingdoms. The town had been under a curse, killing all elves who came there… until the Missing Moment happened. Just as the gates lit up all over Golarion, the curse was dispelled. Obviously, the two events are connected, but how?

The crew quickly got embroiled in the politics of the city, agreeing to investigate a rogue druid who had absconded with a relic called the Shadewither Key. Leaving a trail of naked, bound rebel druids behind them (they have an MO, apparently), they eventually captured the head rebel, Bolan. He taunted them, telling them someone named Kaneepo the Slim now had the key, and would use it to “restore the balance” between nature and civilization. Chapter One ended with the party making their way back to town, hoping their work in the town was done.

It was not.

GM thoughts

I said it last time and I’ll say it again: Good lord, this book is a lot. It’s been a while since I had players at level one this long, even in an AP. Looking at my raw recordings, we’re at about 10 hours of play, and this is with the group being fairly focused.

I’m also done prepping book one, and let me tell you, it doesn’t calm down. Each chapter is packed with custom creatures, maps, encounters… So much happens.

The good stuff in Chapter 1

The players had quite a bit of fun in Seven Arches. They enjoyed the NPCs, and honestly, I’m a bit sad that some of them have to be left behind, since the AP is clear that the PCs don’t return to the town.

The plot was also laid-out well enough so that you didn’t get the cursed “Why are we doing this again?” banter. They had a mission (Investigate the curse) and steps to take (Talk to people, check out the rogue druid, find the key) the entire time.

They also loved finding out Bolan (the rebel druid) is another deviant. It gave the boss fight some real X-Men vibes. Make sure to use that deviant power of his! To be honest, it was one of the scariest things he could do.

The less good stuff

This list will be longer, but they’re mostly nitpicks, and extremely manageable.

En medias res. The AP starts with everyone already on their way to Seven Arches, which felt too sudden. I inserted a whole session before this, allowing them to get the letters, make their way to town, meet each other, and finally, meet the good professor. It helped the team gel, which is important since things move quickly once you’re in town.

The big bad. It’s very easy for the players to figure out who the Big Bad is. If you have players who jackrabbit the second they get a sniff of “potential double cross”, play the professor with a light hand. If you REALLY think that the players will run, insert a different NPC and make the professor his boss. Basically, know your players.

The treehouse. This is an awesome dungeon! However, it’s big, and it made my VTT crawl without some major tweaking. I recommend splitting it between two maps, even if one map feels more convenient.

Also, there’s a bit where a druid pulls up a ladder in order to block the way forward for the PCs, forcing them to go through most of the treehouse, looking for a way up. If you want players to explore, YEET THAT LADDER INTO THE SUN. If it’s anywhere close to the edge, they might have an ability that allows them to get the ladder and skip half of the encounters. (On the flip side, if you want to compress the treehouse, leave the ladder dangling).

Night visitations. The PCs were supposed to get dreams that awakened their deviant powers… except the PCs don’t have much need to sleep on the road. This left one PC odd-man-out, and this was with me doubling up one night. I recommend either doing them all at once, or having them start the game with deviant powers awakened, making the dreams spooky, but not attached to any mechanics.

Next chapters!

Having prepped the next two chapters, I’m super excited for the team to start bouncing around the cosmos. Chapter two sends them to the First World, but with a twist. Rather than the neon fever dream of Kingmaker, you’re sent to a place that’s grey and strange. This is probably a good choice, because the next stop is Castrovel, which has a jungle that’s as colorful as it is dangerous.

My only concern right now is a fairly big one: Will the players go through the portal that leads them to the rest of the plot. I’m trying to hammer home that they have to go get that stupid key, so let’s hope they follow the plot thread without me having to kidnap them.

Gatewalkers: A new stream, and some GM thoughts!

Ever since Paizo announced the wild ride that would prove to be Gatewalkers, I’ve been dying to run it. A group of people pulled together by weird shit and bounced around the universe to completely new locales? Sign me up! Happily, the crew I stream with on D20Saves was also eager to play it, so I had a ready-made crew!

One downside of running a brand-new AP is that you don’t have many lessons learned from the community to help you out. Therefore, I decided to document my thoughts about the AP, which might help GMs considering it but haven’t started it yet. So, the first part of this post will be about the stream, and the second half will be more GM and prep focused. Spoilers will run rampant in the second half.

Stream

The stream will be every other Wednesday (7:30pm EST) on D20Saves and features most of the crew from our sister stream, Fists of the Ruby Phoenix.

The cast (in alphabetical order, by class):

I can say from a wealth of personal experience that this is a great group to run with: Knowledgeable as hell, but not afraid of just relaxing and having fun with how the story plays out.

You can watch the first episode of Gatewalkers here. I’d embed the video, but apparently, we classify as adult content. Maybe one too many f-bombs? At any rate, in Episode one, the PCs receive a letter from an academic asking them to join him in researching mysterious gates that opened across Golarion some six months ago. This disparate crew is especially motivated since they all went through said gates but returned three months later with no memory of what happened while they were gone…

The GM stuff (SPOILERS BEWARE, PLAYERS GO AWAY)

……

….

..

Okay, you’ve had plenty of time to leave. Here there be spoilers.

While prepping this book, I realized this was a packed AP. I’m no stranger to running Adventure Paths, but the content in the first chapter is usually light: The players get to know each other, the GM gets a handle on the world, and you have a few mild encounters to set the mood. In GW? You do a whole investigation, AND you go through a dungeon.

It doesn’t seem to drag, though. There’s always something pushing the players forward, so hopefully, they won’t feel like their level is too delayed. Even so, I got a new shirt to add to my collection.

Shirt with the text 'Did we level last time?!', coming from several speakers.
They say this to me even when I’m not the one GMing.

Another thing that the AP feels like it’s missing is the players meeting each other. To be fair, most APs start with the PCs having minimal reasons to know one another, but in this case, you start on the road, heading toward your first assignment with someone who just hired you. I started the game slightly earlier, giving each player a letter from Dr. Ritalson. The handout:

"My name is Dr. Etward Ritalson, formally of Lepidstadt University. We have more than a few things in common, starting with a particular jaunt through a mysterious portal. While some are content to forget the whole matter, I cannot let such an intriguing (and personal) mystery rest! As such, I have taken a sabbatical from my duties at the University and have dedicated myself full-time to unraveling the missing moment.

"I am reaching out to those who had a similar experience in hopes of putting together a research team. There's too much for one man to do alone, and more minds always make for a better thesis. I have enclosed funds for travel. Any Lodge should be able to teleport you to the Vodavani Lodge or perhaps even the University. The hazard fee is included in the sum reserved for you, so please don't let them upsell you!

"My office is just outside of the University grounds. Anyone should be able to lead you to the office for the Illuminated Consortium of Epopts. I look forward to the work we shall do together!

"Sincerely, ER"

This gave the players a chance to talk about their background, roleplay getting to a lodge (mostly handwaved, but it was amusing to see the differences between all of them), and then give them a chance to meet each other before the Good Doctor (who was out for a few days). Looking ahead to book three, it appears that Dr. Ritalson has a manor in town, complete with staff, so it might be a chance to let the crew get to know some of those NPCs.

The biggest challenge I think the AP will have? Having the players not twig to what’s really going on too early. Already, one jokingly said “X is the behind it all.” I now have book three in hand and… he isn’t wrong.

Anyway, those are my thoughts so far on Gatewalkers. I highly recommend it as an AP, though maybe not if you’re new to Pathfinder, due to deviant abilities and all the jumping around in the world.

Dhampir$: Lenore’s Shopping Spree (session five)

Author’s note: I’ve recently started a PF2 stream with a few friends on the Twitch channel Roll the Role. The premise: A crew of dhampirs with the same ‘sire’ have banded together to make coin, a name for themselves, and sort out their complicated past and future. This flashback takes place after session session 5.

[ < The Datoning ] [ Next > ]

Years before…

Absolom seemed to be the place to start. Where else to plan but in the city at the center of the world?

Anna dismissed her driver, sending her off with some coin and a glowing reference. The Kellid woman seemed relieved to go. Ever since taking the position, she’d had nightmares and had been growing ever weaker. Her once ruddy complexion had become sallow and pale. Obviously, traveling in this soft, hot land was taking its toll on her. 

Obviously.

Anna set up in a small apartment her father had set up for ‘business.’ As the business was less than gentlemanly, it wasn’t a part of his holdings that the rest of the family knew about. She could remain there unperturbed… mostly. 

Lucia kept to herself, mostly hovering in corners, watching Anna sort through papers. She sometimes offered a morose comment, but she was hardly one for conversation. Left to her own devices, Anna noticed that the spirit tended towards household tasks. She even took to braiding Anna’s hair, which was just as well: It wasn’t as if Anna could hire a proper staff. 

Still, it was curious, and a clue. Had the spirit been a lady’s maid? 

Whatever she had been, a conversationalist she was not. Anna was never overly social, but her time at The Acadamae had given her a taste for company. She found she regretted not doing more to bring back poor Everett, and missed the uneasy banter between herself and Maizon. She wondered if he had made his way to the Magaambya. Perhaps she could visit… but no, that would be too much of a distraction. Besides that, she had read up on the arcane college’s moral bent. She doubted her research would be welcome there. 

She sighed. It was a pointless train of thought, at any rate. While she hadn’t been explicit, Maizon was no fool. He realized what she was, and had left as soon as humanly possible. Anyone who realized would quit her company out of ignorant fear and, she had to admit, valid concerns. 

She ran her tongue over her sharp cuspid, and an idea came to her. Mortals would flee, but if they were like her

Her father said little about her condition, save that it was an unfortunate side-effect of his attempt to break the family’s curse. He would obliquely mention a visitor, some sort of expert, in unguarded moments, but if she pressed, he would change the subject. She moved to a trunk that she had yet to unpack and opened it. She hadn’t packed much when she left, but she did take what couldn’t be replaced: The LeClerche registry and journals. 

It was the custom amongst the noble class to keep track of who visited the estate, when, and for how long. After all, one never knew when a biographer might see fit to immortalize you, and you would want to prove that you had hosted illustrious individuals. More practically, it allowed the house staff to prepare for a returning guest. 

Anna flipped through the leather bound journal, scanning until she got to her birth. No, she knew all these names… family, clergy, healers. Back further, then. Few visitors during her mother’s confinement. A dinner party with cousins. A visit from some of father’s business associates. And then…

She found it. Her blood turned to ice. 

Julian. A viscount, with a family name she can barely make out. He stayed for a month, so obviously a traveler from far. That month? Nine months before her birth. 

She did some quick mental math. A human pregnancy is 40 weeks, but two of those weeks don’t count. Her mother may have already been with child when he arrived… or Anna may have arrived early. 

She stared at the name. She had her father’s journals, but she’d never seen mention of a Viscount, nor a Julian. She’d read over the events of her birth more times than she could count on the way to Absolom, and outside of family and healers, there were no visitors. Her father had always been a voracious journaler, never leaving out a detail of leading his household. Would he have been able to resist recording such an auspicious visit?

Of course not. Not unless he wanted to hide something…

She found herself looking around the sitting room. The accommodations were lush in a way her home never was: Deep, soft fabrics, overstuffed divans, candleholders placed just so in order to give guests a lovely glow to their skin, suggestive paintings of fruit and scantily clad nymphs. A love nest for a man who, at home, was formal to a fault and never drank more than one glass of wine in an evening. 

If he had kept a secret apartment, then why not a secret journal…?

She was on her feet in a second, tearing apart the desk. Lucia rose from her morose reverie. [Mistress? What do you seek?]

“A journal. One my father kept.” The spirit looked at the trunk Anna had brought with her.  “No, not any of those. One that’s here. It might be hidden, or it might be out…” 

It took an hour. The bookshelves were emptied, the desks and curios gutted, the walls tapped upon. Anna finally found it: A slim green volume, just like the others, with only one difference: The pages were gilded silver rather than gold. A subtle difference, but one that would stand out to one in the know. She opened it, and her father’s words stared back at her.

Met with the most unusual gentleman at Mistress Honeysuckle’s salon. A Viscount… My favorite practitioner had taken ill, so I spent the evening talking with him instead. I find myself envious of how well-traveled he is. I can barely extract myself from my responsibilities long enough to look after our interests here once a month. 

She looked at the date. A year before her mother would have fallen pregnant with her. She scanned forward. It seemed that every time her father made his way to Absolom, he made certain to find time to spend with the mysterious Viscount. ‘Smitten’ was the only word she could use to describe his entries. 

Nine months after their first meeting: He asked if the rumors of the LeClerche curse were true, and I confess, I was too drunk to be a convincing liar. A fortunate folly, though, for it seems he has some ideas on how to break it… He spoke of previous ‘experiments’, but I was too much in my spirits to retain details. Not that it matters. Vincent is terribly clever, and I confess, my training was scant at best. 

She stared at the words for a long time. Experiment.

And she wasn’t the only one.

And her father… not a bad man. Never a bad man. But obviously pulled too easily into someone’s confidence. She suspected his favorite ‘practitioner’ falling ill was no accident. Anna never knew her mother, but by all accounts, she was a lovely and mild woman… And even if she were a shrew, she was Anna’s shrew. 

Carefully, she paged back to their first meeting and started making notes. Where had the Viscount been. How long had he stayed. What names he dropped. It wasn’t much information, but it was enough, for she knew two things: She wasn’t alone, and this man had likely killed her mother and preyed upon her father’s hope. He promised a cure and left behind a monster. Well, so be it. A plan was forming her head:

She was going to find the others. 

They were going to find the Viscount.

And then, they would get their revenge. 

Together.

Dhampir$: The Datoning

Author’s note: I’ve recently started a PF2 stream with a few friends on the Twitch channel Roll the Role. The premise: A crew of dhampirs with the same ‘sire’ have banded together to make coin, a name for themselves, and sort out their complicated past and future. This takes place after session session 4.

[ < Study Hall ] [ Lenore’s Shopping Spree > ]

After wishing her siblings good night, Anna returned to her room with no intention of sleeping. Instead, she opened her notebook and started to write. A journey to another world, filled with dangers but few explanations. Perhaps it was the fey? But it seemed almost too orderly for the wild folk. And the gifts they had found were of the Material world. A magical tattoo. A feast for the undead. Instructions on creating a revenant. Deadly weapons…

Almost as if someone wants them tested and armed. 

She found herself flipping through journals, looking for signs of a benefactor. Enemies they had, but friends…

She stops on a page towards the front of one book. It contains one thing: A list, carefully copied from a previous journal, which itself had been copied from an even older journal. It contained only four items. She’d long ago lost track of how often she’d rewritten it, but even so, not a single item had been ticked off…

✱✱✱

She didn’t go home.

She did send word back, once she found an inn, that they were to close up the wings and admit no guests. She gave leave to the family’s butler to pull from a special fund of reserves to keep the estate standing, but otherwise, the manor would be kept silent and still, like a tomb. 

She also sent the driver back, hiring a new one. After all, the man had family he wouldn’t want to leave for weeks on end. Also, he was older. She wanted someone hale, who could endure longer roads and harder climes, and… well. Just in case. 

Food didn’t really satisfy Anna. Not completely.

So a Kellid, far from home, was hired. A woman, to keep tongues from wagging, but still able to move her luggage around with one arm and crack the skull of anyone who might give them trouble. She also didn’t ask questions, as long as the coin kept coming. In fact, she didn’t seem perturbed that Anna’s only instruction had been to vaguely wave east when asked where they were to go. “Give a shout when you want to stop.”

Anna stared out at the road from within her carriage. She didn’t have a plan. A plan, though, was useless if you didn’t know your goal… or what threatened you. And it was clear that the vultures were coming. Her cousin had been warned off easily enough, but could she keep everyone at bay? Her particular line of the family was small (just her, in fact), but several generations back, it branched out and spread through Golarion. Word would spread about a part of the estate being up for grabs, and it wouldn’t take long for a cousin with more guile and desperation to come calling.

She took out a journal and began to make a list of things that could secure the LeClerche estate in her name without question:

  1. A marriage of good standing
  2. A writ from the Emperor of Taldor
  3. A legitimate birth

She stared at that last one, then scratched a deep line through it. That could take centuries. Betting on that sort of luck was for fools and halflings. 

The shadows stirred across from her, and her fingers tightened on her pen, leaving her white knuckled. She forced her face into  a placid mask and looked up. “Ah, good. I was hoping we might talk.”

She had been hoping for nothing of the sort. The spirit dredged up uncomfortable emotions in her. It had saved her, twice, possibly thrice. It had answered her call. 

It killed her father. 

The spirit’s form was of a woman, of an age that was neither young nor old. Her eyes were void-filled pits of shadow, and her skin so pale it was practically see through. Her clothes, dark, were tattered beyond recognition. Her hands were unnaturally bony and long, with ragged nails. The aura around the creature screamed malevolence, both pinning Anna to the spot and daring her to flee.

Anna, however, was a monster as well. She didn’t scare easily. 

“Thank you,” she said, “For playing along back at the house. Cousin Preston would have been an enormous headache.”

The void studied her. 

“And, of course, your help with the solicitor.” She’d already forgotten his name, again. It wasn’t important. He’d drawn a weapon on Anna, after all. He’d lost the right to a name. “And his body.”

The face floating across from her remained impassive. Time to press.

“Was that the first time you helped me?”

She braced herself, ready for her fears to be confirmed. The spirit spoke, its voice caught somewhere between a hiss and a gurgle. [Of course, mistress. We have helped before. The servant.]

Anna blinked. “Servant?”

[You were small. So small. Your mother, she had just passed. The woman, the servant, she was a lady-in-waiting, and followed the Lady of Graves. She said you were wrong. That you should be made right.]

Anna thought back. A story, told in whispers in the back hallways, caught only in bits and pieces, came to her. Yes, something had happened to her mother’s maid… “What did you do?”

[She went to fetch water. Deep wells hold many secrets.]

“Ah. Well. Thank you, for that. Good help and all that.” She barely noticed the words tumbling out of her. Her father had always called her a ‘creative’ child, when she talked about seeing things in the shadows. All this time, she had a guardian angel… 

The spirit had not stopped talking. [–wanted to take you, kidnap you, ransom you. A fire took him. The parson who carried Daemon’s Touch meant no harm, but could not be allowed upstairs. His heart gave out in the parlor. A grey hound who took offense to you–]

A rather enthusiastic guardian angel. Anna held up a finger, and the spirit stopped. She had to ask. 

“And my father?”

The spirit was silent for a heartbeat. [He did not mean you harm.]

“So, you didn’t kill him?”

Another silence that stretched. [Mistress, he was marked. I did not like it, but he bore the mark.]

The death was fresh in Anna’s heart. Her father was only a few weeks gone. With her research, she knew exactly what state his body would be in by this time. The worms crawl in, the worms crawl out… Technically larvae, but that doesn’t scan as well. She blinked back tears that she could not let herself cry here. 

“What mark, praytell?”

[The one that draws me. The one they bear when the time has come.]

“And me. I suppose I’ll bear the mark?”

The spirit cocked its head to the side, dark caverns regarding her curiously. [Mistress, only the living can bear the mark.]

Interesting. “Did my mother bear it?”

[She might have, in time. But another took her away. Something rotten in her veins sapped her strength. I would have regretted that one, as well. Most, I have regretted.]

Something rotten in her veins. Anna ran a tongue over her cuspids, too sharp for comfort. They drove her, sometimes, to do things she didn’t wish to do. And a mark that appears… that sounded rather like something with some logic behind it, rather than mere bad luck. And this poor creature had been bound to it for who knew how long.

Rather than hate it, he felt a growing kinship with this wisp of a soul. 

“Do you have a name, spirit?” It shook its head no. “Well, that won’t do. You’ll need one for the task ahead.” She added an item to the list: Revenge.

“We shall call you Lucia. Our enemies will need something to use in their laments.”

Dhampir$: Study Hall (session three)

Author’s note: I’ve recently started a PF2 stream with a few friends on the Twitch channel Roll the Role. The premise: A crew of dhampirs with the same ‘sire’ have banded together to make coin, a name for themselves, and sort out their complicated past and future. This takes place after session session 3.

[ < Save the Princess ] [ The Datoning > ]

Anna’s head swam as she looked over the collected notes from La Bibliotecha de los Meurtos. She’d long known the library existed, of course, but she’d never realized what a treasure had been at hand. She’d sent off her request to gain access on a whim, and had only been interested in a ritual she’d heard rumors of…

She settled into her desk, even though she should have been seeking her bed instead. “I wonder if I could petition for full access. They seem to like deals? Perhaps if I had an interesting enough project…”

ɖơɛʂ ɱıʂɬཞɛʂʂ ῳıʂɧ ɬơ ცɛ ą Ɩıცཞąཞıąŋ?

She could feel her spirit floating behind her, bringing a damp chill to the air. It bothered Anna, once, but now, she only reaches for a shawl and pulls it around her. 

“Mistress is much too busy to take up a profession. I’d prefer something looser, like a fellowship.” She frowns, flipping between a selection of papers: The journal written concerning Lenore’s mother and her journeys. Notes on dragons, especially white. The timeline of where her father had been over the years. Raveners. She tried to tease apart what was coincidence and what was connected. 

A fellowship of adventurers, one who would bear a dhampir some years later. Of them, one ended up as a lich, one was reincarnated to be an undead bookshelf, one showed a fascination with death.

A white dragon was hounding them, hoping to use them to bring forth a ravener. 

Their father spent much time in the north, in the cold, where two of their group hailed from, and where white dragons roam. 

Death and snow and second chances. A motif that played on her mind like a concerto that grew ever stronger.

Anna sits back and rubs her temples. Once she had been given a choice. She might have had a comfortable life amid learning and books and research. But she took another path, started by the breaking neck of her family’s solicitor. 

✱✱✱

Once the maid was calmed, the butler and the gardener were tasked with getting him down, then with fetching the dead man’s cohorts. It didn’t take them long to materialize on her doorstep, aided by a mage for hire. Anna put on a show that was made of grief and sympathy. How terrible this business was.

Of course, Anna agreed to cover up the unfortunate incident.

Of course, she would swear up and down it was an accident with a horse.

Of course, she wouldn’t dream of sharing that letter. 

Suicide, in a client’s house. How dreadful. Had they known, they never would have sent him to help her family in their time of mourning.

Anna waited for them to bring up the papers encouraging her to give up the title, but it never came, confirming a suspicion she’d had since leaving the solicitor strung up in his bedroom. He’d worded things very specifically, as his kind were wont to do. Her father would have wished the family name to continue. Her parents would have liked the estate in more fecund hands. She couldn’t speak for her mother, but she could never imagine that her father would ever have ousted her from her home and made her a commoner. 

The solicitor had been acting on his own. Well, not completely on his own, of course. He needed motivation. That motivation, she suspected, was from a certain distant cousin of hers who had more children than estates to hand out–

“What are your plans, now, milady?” The senior solicitor,  an older half-elf woman, looked at her with sympathy that was almost sincere.

Anna pulled herself out of her reverie. She managed a thin, sad smile. “I was thinking of visiting some family.” The other woman smiled, and patted Anna’s hand.

“That would be good for your spirit.”

The air around Anna grew cold, but she managed to keep the smile where it was, unshaking. “That was just what I was thinking.”

Several days later, she found herself at the Howes estate. Unannounced, of course, but that had been her intention. She wanted her cousin caught off-guard. Besides, they were family, were they not? Etiquette dictated that they were closely enough related so that surprise visits were still acceptable. 

He must have seen her approach, so by the time she was at the grand entrance, the whole clan had gathered to greet her. A host of what children he had left at home (five, by her count, including the youngest, who would have usurped her lands), his overly-fertile wife, and him… Preston Howe the Third. It was a temperate day, and yet the sweat clung to his brow. Anna alighted from her carriage and made a show of smoothing her mourning garbs. 

It was the wife who broke rank first. Her smile was more practiced, but she came from Galt, one of the few noble families to escape the bloody revolution. She was good at wearing a mask. “Anna!” She swept Anna into an embrace and kissed each cheek. “Oh my dear, you poor thing. We were going to come by, but Edouin wasn’t feeling well.”

Anna accepted the embrace stiffly before she was ushered inside. The children, ranging in age from marriageable to still having milk teeth, kept their distance. Preston echoed his wife’s sentiments, but he lacked the social graces to give them heart. He was anxious. Good.

Of course she understood why they didn’t come to pay their respects.

Of course she would stay for dinner. 

Of course she wouldn’t brave the road again tonight.

Of course, she would welcome a chance to visit. They were family.

Dinner was dimly lit, and Anna spent much of it trying to ignore the flicker of shadows in her peripheral vision. Even though the night was warm, the air grew cold, leading the children to finish their dinner quickly so they could retire to the sitting room, where a fire had been stoked. 

Preston, finally, said something that wasn’t an echo of his wife’s platitudes. He cleared his throat. “Did your father’s solicitor talk to you?”

Anna looked up from her final course, barely touched. Food never sat well with her. She cocked her head to the side. “Oh… you haven’t heard, have you? It’s so sad.” She took up her wine and took a sip. “You’re family, so I suppose you should know the truth. His people will say it was an accident, but the truth is, he hung himself.” Her tone was neutral. “In the guest bedroom. A broken heart, it would seem.”

Preston turned several interesting shades of gray. His wife covered her reaction with her napkin, but didn’t manage to hide sideways glances at her husband. 

“How dreadful,” Preston said, once he’d gathered his voice. “I never knew he was such a sensitive soul. Did he–” The man fiddled with his wine glass. “Were you able to talk business before he… passed?”

“He did mention something of import, but I’d only just gotten back. I suppose he put it off. Something about the title?” 

She was giving her cousin a chance. Greed can do strange things to a person, but so can direct confrontation. Perhaps he would take the bait and allow this all to die gracefully. But of course he didn’t. Greed would always win. With halting words and darting eyes, he laid out his plan to Anna, pleading his case. He knew of her condition, so could she even pass the family title on? And she was an academic. Wouldn’t she be happier, getting a position at one of the many centers of learning in Golarion? Surely, she wouldn’t be content, throwing balls and hosting dinners and dealing with minor politics. And the money, why, he could offer more. And even a tithe for a certain amount of time. And the boy was so bright and…

“And technically, not a blood relative,” offered the wife. “The curse wouldn’t touch him.”

And there it was. Anna smiled coldly. 

“So you subscribe to that theory. Interesting.” 

A pair of frowns. Hope had been building while they spoke, since Anna didn’t appear to be arguing with them. These fools actually thought they had been making good points. Anna refilled her glass, the servants having taken the hint to vacate some time ago. 

“The unpleasantness doesn’t just travel through the bloodline. Great Aunt Martina married in, and she was the one who fell to house drakes, of all things. Cousin Albert was technically adopted, but ended up beheaded in Galt when they mistook him for someone else. Also, of Mother and Father, only one was of the line, and, well…” She touched her dark clothing. “Both are gone well before their time.”

She leveled a look at Preston as she sipped her wine. “I’ve done my research. What did you think I was doing at the Academae? Reading poetry?” She set down her glass. “I was researching the curse. And do you know, I do think I learned a few things.”

Here was the gamble. She prayed to her mad god that he might show her mercy as the lie she’d prepared came smoothly from her lips. 

“For example, that it might be controlled. That it might be wielded. That denying it only makes it strike out, but if one learns to live with it, why… it becomes a most effective tool.” She leaned forward. “You and yours can barely talk about it. I know you don’t have the will to bend it.”

The room was still. The others barely drew breath. Preston had his hand around a dinner knife, his knuckles white as he gripped it. A shadow behind him darkened, and the air grew cool.

“What did you do to Javert?”

“Who?”

The grip tightened. “The solicitor.

“Oh. Was that his name?” She leaned in. “A better question: What do you think I’ll do to you and your brood if you cross me again?”

Her cousin almost struck out at her, but something stayed his hand. Perhaps he felt the presence at his back, not yet fully manifested. Perhaps he saw the tiny shake of his wife’s head, begging him to rethink his actions. It was more likely, however, that it was only cowardice. He let go of the knife and sat back, defeated. Anna dabbed at her lips. 

“Thank you for the lovely dinner,” he said, her best manners back on display. “I do think I’ll head out, though. The night has never bothered me, after all, and I’ve so much to put in order.” And she excused herself and made her way to the carriage, which her driver had never unpacked.

Dhampir$: Save the Princess (session two)

Author’s note: I’ve recently started a PF2 stream with a few friends on the Twitch channel Roll the Role. The premise: A crew of dhampirs with the same ‘sire’ have banded together to make coin, a name for themselves, and sort out their complicated past and future. This takes place after session two.

[ < Family Reunion ] [ Study Hall > ]

Anna settled into her room at the Barrel & Bullet saloon. She’d learned to travel light over the years, much to her displeasure. When she was young, and still known as a woman of station, even a visit to nearby notables would require several trunks, stuffed to the gills with gowns for every conceivable event: feather-light dresses for brunch, simple yet colorful gowns for afternoon tea, dark, figure-hugging silks for formal dinners, lacy constructions for balls. Father would often secure a second carriage to ensure they could travel in comfort, without hat boxes at their feet and chests rattling above them.

Now, somehow, she managed to fit most of her worldly goods into one extremely well-worn case. She sighed and motioned for where Lucia should settle it. The spirit did so, then settled in a dark shadow to watch over her mistress. Anna opened the case and pulled out what she needed: Her writing kit and her dressing gown. 

Downstairs, someone playing the part of a bard led a boisterous song in the round, encouraging patrons to join in, creating a hellish cacophony. It was a mélange of puns and overwrought metaphors, mostly about body parts and what one might do with them behind the cow shed. Anna sighed. “I really should teach you to sing, Lucia…”

The spirit’s voice rasped from the darkness. (In a creepy font) Shall I silence them another way, Mistress?

“No, no.” And Anna took out her journal. “After all, we might be forced to come this way again…” And she started to write.

✱✱✱

15 Gozran 4720 ~ Bullet and Barrel Saloon ~ North of Alkenstar

The visions did not lead us astray. We found our… brother? I’m still not certain what to call Lobo, but brother seems fairest. And, as the visions implied, we found Lenore as well, in good spirits as always, despite her predicament.

Where to begin…

I suppose, chronologically, Lobo makes the most sense. The poor thing… An orc, but unlike the rest of us, he wasn’t born with fangs. I’ll need to get the rest of his story out of him later, but from what I can gather, Lobo’s tribe attacked one of father’s estates as a youngling. Lobo ‘survived’, though some might debate that. Things became rather fuzzy in his retelling after that. He’s a man of spare words, which I suppose isn’t surprising, given that the rest of his rearing was left to literal wolves. 

He came upon us. He’d been tracking us, which was convenient, though he did try to attack poor Chadwick. Fortunately, we discouraged him, though he was obviously distressed by us. In spite of this, we forged an alliance. The same dragon that took Lenore also killed his pack–

Oh. Drat. I just realized. He was speaking of wolves, wasn’t he? I had assumed he meant his Orc brethren… Ah, well, I’ll clear that up in the morning.

At any rate, we found Lenore on the top of a mountain, with dragons performing a ritual of some kind. Why the mountain was necessary, I’ll never know, but I need to shop for something that allows me to fly for more than ten minutes. Or at least teleport. My shoes are ruined

We freed Lenore (of course), and discerned the ritual. It was for making a ravener… Fascinating. Terrifying, but more importantly… interesting. 

✱✱✱

Years before…

Anna opened her eyes. She was on the floor, staring up at the ornate tin plate ceiling of her bedroom. Her head ached, as if she had been drinking. There had been something, something terrible— 

She turned her head, and found her gaze locked with the dead solicitors. She pushed herself up into a sitting position, swallowing a scream. She looked around the room, well-lit in the midday sun. Besides the two of them, it was empty.

The wraith. 

She forced herself to her feet. Her heart, normally sluggish, hammered in her chest. She stared hard at every shadow of the room, waiting for a dark form to step out of it. There were stories about a dark figure, a portent of death for their line. A woman, shrouded in night. She had always thought it an allegory, or some flight of fancy inserted later by those who survived the dead. It was a person they could blame for their extraordinarily bad luck when it came to clinging to life. 

But she had seen it. And it had… it had left her alive. 

Her eyes fell to the dead solicitor. He had been about to attack her. At his side was a pistol. She bent to retrieve it. Her father had taught her a few things about firearms, having been robbed of a son he might share with, so she knew how to check it. It was, indeed, loaded. He’d fully intended to kill her. And yet… 

She shook her head. She didn’t have the time to think over the implications. Anna had a much more pressing issue at hand. Someone was trying to take her birthright… and she had a dead lawyer in her bedroom. 

Drat. She really could have used Maizon for this.

She tapped her foot as a plan formed in her head. Normally, the bodies she dealt with were already dead, and their families were well aware of this fact. All they had to do was return the body to the grave in a timely manner. This one required a story, something that would give her plausible deniability. Even if it wasn’t her who broke his neck, she knew it wouldn’t take long for an investigation to turn up certain unfortunate truths that made her the most likely culprit. 

She knelt, examining him. His neck… Perhaps a fall down some stairs? But then she might be accused of pushing him. No, she needed the blame fully off of her. She traced the bruising where the creature had grabbed him. Very much like an injury she’d seen a few times at the Acadamae…

She would have to work quickly. No one had come when she screamed, so the servants were occupied (she had her guesses). That wouldn’t last long, however. Eventually, the chambermaid would come asking about tea, or the butler would announce dinner. For a staff that was supposed to be invisible, they had a terrible habit of appearing at the worst possible moment.

She rifled through her bag and found a mossy green bottle. It held only a gulp of liquid, but that was all she needed. She uncapped it and drank the foul liquid in one gulp. She gasped, then swayed on her feet as she felt something inside her change. Though she couldn’t see the change, she could feel her muscles burn and harden as a newfound strength coursed through her body. She always kept one on hand, but it had been Maizon or Jace who had taken it when they needed heavy lifting done. 

Anna forced herself to move. How long did the potion last? A few minutes, at best. Sometimes less. She grabbed the solicitor’s rapidly cooling body around his chest and lifted. The bulk was awkward, but his weight felt like little more than an overburdened backpack. She started to drag him…

In his room, she found a curtain tie that would do the job. Up through the rabbit hole, round the big tree; down through the rabbit hole and off goes he… She secured the rope around the man’s broken neck, threw the other end over one of the sturdier ceiling fixtures, and pulled…

He was only halfway up when she felt the potion start to fade. She gripped tighter, but the rope started to slip through her fingers, burning her skin. Distantly, she heard the sounds of someone moving below. If his body fell, it would be heard, and they would come, and they would find her in the middle of a cover-up, which was even worse, and–

A dark shadow reached from behind her and grabbed the rope. The air in the room grew cold, and it felt as if a window behind her had been opened during a blizzard. She knew the day was warm, though. She knew what was behind her. But she also knew what was at risk. Anna forced herself to speak, keeping her voice level. 

“A bit higher, please.”

The hand yanked down, hard, undeath giving it a frightful amount of strength. Anna bent to secure the other end of the rope to the leg of a bureau, not wanting to waste the momentary truce. When she looked up again, she was alone once more, save for the body swinging from side to side above her.

Fascinating. Terrifying, but more importantly… interesting. 

The rest of the ruse was easy to set up. She gently laid down a chair, then found some stationary from a set long-forgotten. She’d learned to do a half-decent forgery while at school (money only went so far, sometimes), so crafting a letter from a lover breaking it off only took a few minutes. She left it out, then returned to her room. The stage was set.

Time passed. The chambermaid finally materialized and asked Anna where she would prefer to take her tea. Anna didn’t even look up from her book. “In the blue room. And do ask our guest if he would join me. I have some questions about the estate.”

The young woman dipped into a passable curtsy, then padded off down the hall. A moment later, a blood curdling scream broke the crypt-like silence of the LeClerche estate.

✱✱✱

Anna startled as an icy hand landed on her shoulder. Her mind had drifted… Perhaps she had been asleep? Her pen had dropped from her hand, leaving an inky blot on the desk. It wasn’t the worst stain the table had suffered. 

She felt Lucia’s presence behind her as it leaned in and spoke. (In a creepy font) Brother Cyt is done in the bath, mistress. Anna looked down at her journal. Not complete, but close enough. She set it aside to fully dry. A bath was just what she needed.

Dhampir$: Family Reunion (session one)

Author’s note: I’ve recently started a PF2 stream with a few friends on the Twitch channel Roll the Role. The premise: A crew of dhampirs with the same ‘sire’ have banded together to make coin, a name for themselves, and sort out their complicated past and future. This takes place after session one.

[ < A Prologue ] [ Dhampir$: Save the Princess (session two) > ]

Leaving Alkenstar before dawn, Anna had hoped to be enjoying the clean air of the countryside by evening. Instead, she found herself anointing her room with scented oils to keep the acrid smoke of the city at bay. They’d made good progress, but the smokestacks were hard to outpace. 

She sat at the tiny writing desk and took out her journal. It was a habit from childhood, drilled into her by an endless stream of nannies, who saw it as a calm and harmless pastime for a girl who was too curious by half. Perhaps if she had been interested in the arts or other mundane affairs, they would have been more comfortable with her explorations, but after the frog incident…

Well, they preferred a medium that was more easily put out of mind. 

Anna dipped her pen and began to write…

✱✱✱

12 Gozran 4720 ~ Rusty Bedfellow Inn ~ North of Alkenstar

Lenore has been taken. I expected one of us would one day be carried away, but I thought it would be a crowd with torches and pitchforks, or perhaps a duke in desperate need of a scapegoat. I didn’t expect a dragon. And a dragon with portal magic. 

Even stranger, her abduction came with a vision.

I do suppose I’m getting ahead of myself. We had been asked to take care of a small matter of a cult in the outskirts of Alkenstar. A rather dull matter, but cults have  a nasty habit of creating larger issues for us down the line (either adoration, admonition, or in the worst cases, both), so better to be nipped in the bud. Even better if we’ll be paid for it.

It was just as we were putting ourselves to rights that the portal opened, and poor Lenore was snatched away. We had no time to react, though I’ve spent more time than I like second guessing our actions. Perhaps if we had a counterspell ready, or one of us had moved faster…

Ah, well. I’m sure Lenore is fine. She’s unparalleled as a warrior, and resourceful as well. She wouldn’t have made it this far if she weren’t able to take care of herself. If anything, we siblings persevere…

But speaking of siblings… 

I’ve never been one who’s prone to visions. Poor aunt Martina was plagued by them, and I heard my mother would have episodes, but they never struck me. I had assumed that they skipped over me… until now. I would have been ready to disregard it as an overtired mind, but Cyt and Samael experienced them as well. A cold plain, a love for one’s kin, a thirst for blood, a need for revenge…

I do believe we have family in the North, which is where we believe Lenore was taken. It can’t be a coincidence. I don’t believe in coincidences. 

I should write of the unfortunate events of the bar, but I find myself growing tired, and I’m certain we’ll rise early. Suffice it to say, it is likely a good thing that we chose to leave Alkenstar for a time. 

✱✱✱

Anna sat back from the journal, yawning. From the darkness came a tutting. ภ๏Շ שєгץ ɭค๔ץɭเкє(in a creepy font) Not very ladylike

One of the shadows in the corner of the room had solidified. Anna hadn’t called her eidolon forth, but that rarely stopped her companion from showing up. Anna gave her a rueful look. “My accommodations are rubbing off on me. ‘Rusty Bedfellow,’ indeed. I’m shocked they didn’t rent by the hour. You’ll keep watch, my pet?”

Silence was the only response, but that was better than the usual morose retort. Before long, Anna was tucked into a bed that would be better used as kindling under whoever managed the cleaning staff, and was asleep.

✱✱✱

It was not a peaceful sleep.

She was back in her room, in the sickly light of the LeClerche manor. She stood at her window, watching as Maizon made his way to the main road, and hopefully to a caravan that would take him to the Mwangi Expanse. Jace was gone. Her father was gone. Most of the staff had left, save for their aging butler and a plain-faced chambermaid who she suspected he was tupping. Even them, they were planning on moving on as soon as Anna signed the papers…

She looked down at them. Their solicitor had drawn them up, likely while her father’s body was still warm. He’d laid out the particulars for her: She wasn’t quite alive, and her kind wasn’t known for being fecund. Therefore, wasn’t it in the best interests that she quit her claim on the LeClerche estate? She would be given a settlement, and a distant cousin (from a branch untouched by tragedy) would absorb their titles and estates. The name would be given to one of his mewling brats, and really, isn’t that what her mother and father would have wanted? To have the name continue? 

She looked up. The fog had swallowed Maizon. The house was silent. She had never felt so alone, and the dread of it threatened to swallow her whole. Her kind could live as long as elves, and just two decades in, Anna had lost everyone

A knock sounded. “Miss?”

The solicitor. Anna swallowed her growing despair and turned. “Enter.”

The door opened. The man her father had retained was in his middling years, youth being eaten away by fine lines and touches of gray. He wore a vest that Anna was certain he thought was the height of fashion, but that Absolom had given up on three seasons ago. He gave her a sad-eyed smile, acting out the part of the sympathetic compatriot.

“How are you doing today, Miss Anna?”

“As well as can be expected.” She realized her eyes were too dry, but it couldn’t be helped. Another side-effect of her ‘condition’: She rarely cried. “I hope the day finds you well.”

“Much the same. Your father and I hunted often. I was so stunned when I heard his horse had thrown him. He was an excellent equestrian.”

“If his death surprised you, then you couldn’t have studied our history too closely. Horses were a popular way to go. I always told Daddy he should avoid them.” 

The solicitor cleared his throat nervously. “Well, he was a man who little liked being told what to do.” Oh, he’d heard. “Have you had a chance to read over the papers?”

“I have. Do you know, I think Daddy liked riding because he thought he’d sorted the curse. He did all sorts of things he shouldn’t have…” Anna picked up the papers and started to leaf through them. “Ate fish with bones. Boated. Fenced. He even liked to toy around with firearms, though he was a terrible shot.”

“Er, yes, quite the character. Do you have any questions about the settlement?”

Her gaze landed on the settlement. A heady amount for a peasant. A paltry amount for one who might live as long as an elf. “I don’t know if I would have called him a ‘character.’ But he really thought he had beaten it. Even if he hadn’t, he was still a credit to the name, don’t you think?”

“Yes, just as your cousin shall be. I’ve heard he’s quite the bright lad. He’ll marry well, I have no doubts. It’s what your father would have wanted.”

Anna smiled, keeping her lips pressed together. “My father is dead. What he wanted doesn’t matter.” And she tossed the papers into the fire.

The solicitor cried out as the flames consumed them. He reached, but a word of magic made the flames hungry, consuming the parchment in seconds. He turned on Anna, hatred in his eyes. “You prissy little bitch…” He stepped towards her, one hand going for his pocket. Anna, too late, realized how alone she was, how easy it would be to pay off the servants. He pulled out a gun. “You know, maybe this is easier. The despondent daughter eats a bullet and saves the Howes some gold–“

A hand wrapped around the man’s neck, inky black and trailing a dark smoke. In an instant, the solicitor was thrown across the room, cracking the plaster and wrecking the wainscotting. His head lolled at an unnatural angle and his eyes stared blankly. Anna found herself staring at a dark form, a woman, but her face was gaunt and her eyes shone with a terrible light. (In a creepy font) Misstress… it hissed in a voice from beyond the grave, and it reached for her. Anna heard someone screaming, and it took a moment to realize it was her own voice. The hand touched her cheek, and all went black.

[ < A Prologue ] [ Next > ]