Micro-reviews for a year of reading

I read quite a bit. I find it’s good for my mental health, and the best way for me to both kick off and end my day. Because I feel like it, here are some micro-reviews of what I read this year by category.

  1. RPGs
  2. Fiction
    1. Fantasy
    2. Sci-Fi and Sci-Fi Adjacent
    3. Regular ol’ fiction
  3. Short Stories
  4. Non-Fiction
  5. Graphic Novels / Manga
  6. Questions people always ask

RPGs

Starting with these since that’s probably why most people read this blog. One note: I include books for Adventure Paths once I finish running that book, not when I finish reading it (that’s usually months before it’s actually done).

Dungeon World (Dungeon World). A really intriguing take on fantasy systems, and one I nudge people towards if d20 systems are a bit too crunchy. It sits nicely between ‘there’s a rule for everything’ and ‘pretty much everything is hand-waved.’

Barkeep on the Borderlands (System neutral). An absolutely delightful system-neutral adventure that can be used just for the bars included. Each bar has its own drinks, hooks, and staff to keep things lively.

Traveller Beginner Box (Traveller). Spaaaaaace Truckers! If you want sci-fi, but without magic tossed in, check this system out.

Ruins of Azlant: Book 4 (Pathfinder 1e Adventure Path). If you ever wanted to run an adventure in an underwater city, absolutely find a copy of this! You can easily rub off the serial numbers and make it fit with any campaign.

Cyberpunk Red (Cyberpunk Red). I love how much they streamlined this from the 2020 edition. An amazing book, and now that I’m running it, a super fun system that’s surprisingly robust.

Pact Worlds (Starfinder 1e). Have you ever wanted to play a game where the players can go to a planet made of meat? Boy, do I have the setting for you!

GM Core (Pathfinder 2e). I’m seriously jealous of new GMs these days because they have resources like this. It runs through pretty much anything you’d need to run a PF2 campaign and offers a lot of advice that’s good for first-time GMs as well.

Gatewalkers: Book 1 (Pathfinder 2e Adventure Path). I wrote a whole-ass blog post on this. Go read it!

Quest for the Frozen Flame: Book 2 (Pathfinder 2e Adventure Path). Oh, hey, I wrote about this one too!

Howl of the Wild (Pathfinder 2e). I loved the convention that this book used as its framing device: A group of optimistic misfits running around the world and looking at cool nature stuff.

Alien Archive (Starfinder 1e). I’ve only just started running Starfinder, so I decided to actually read through their version of the Bestiary. It helped fill a lot of gaps in my knowledge base, so I’ll probably check out the rest at some point.

Starfinder Playtest Rulebook (Starfinder 2e). Guise, I wanna play this so badly, you have no idea. Why won’t anyone run this in our group!?

Player Core 2 (Pathfinder 2e). The replacement for the Advanced Players Guide (and more probably) after the OGL fallout. I decided to give it a full read, and It’s actually super readable. That’s not a given with all TTRPGs!

Danger Gal Dossier (Cyberpunk Red). A collection of factions and NPCs for your Night City campaign. I love me a group of personalities ready to go, especially when I don’t have a strong grasp on NPC generation.

Lost Omens Tian Xia World Guide (Pathfinder 2e). This guide is like Tian Xia took a look at the mess that is the Avistan nations and said “Hold my beer.”

Gatewalkers: Book 2 (Pathfinder 2e Adventure Path). I wrote about this book on another post. Go read it!

War of Immortals (Pathfinder 2e). Besides the really awesome system for Mythic and two new classes, my favorite part was the interludes introducing the two new icons. I swear, it’s like reading a road trip where one person is basically a golden retriever puppy, and the other has the soul of a very tired cat.

Fiction

Fantasy

Bookshops & Bonedust by Travis Baldree. A prequel to the cozy Legends & Lattes. Still very cozy.

What Feasts at Night by T. Kingfisher. Fairy tale in a modern, vaguely Eastern European setting, as witnessed by a grumpy former soldier.

The Crusader Road by Michael A. Stackpole. I love me a fantasy book where the main character is a beleaguered middle-aged woman trying to keep shit together.

Liar’s Blade by Tim Pratt. I can see why this Pathfinder Tales series is so popular. Buddy comedy, but instead of cops, it’s a thief and his talking sword!

Sci-Fi and Sci-Fi Adjacent

The Jinn-Bot of Shantiport by Samit Basu. Sci-fi retelling of Aladdin, including grumpy little monkey.

The Mountain in the Sea by Ray Nayler. I don’t know why I expected this book with a big ol’ octopus on the cover to NOT be about an octopus, but it was. I guess I’ve read too much Lovecraft? Still, very good.

Light from Uncommon Stars by Ryka Aoki. I know it’s common to say “full of surprises” but for real, I never knew where this book was going to go next.

The Blighted Stars by Megan E. O’Keefe. Will they or won’t they but also with lots of death and mushrooms.

Regular ol’ fiction

Just Stab Me Now by Jill Bearup. You really wouldn’t expect a book based on silly short-form video skits to be good, but it is.

The Other Side of Mrs. Wood by Lucy Barker. A book about spooky seances during the time of spiritualism, but from the perspective of the con artist.

Wylding Hall by Elizabeth Hand. Hippies are shocked when the magical castle they rented for their jam session is, in fact, kinda magic but not in a good way.

Three Assassins by Notoro Isaka. Normal guy decides to deal with his grief by joining the assassin ring that killed his wife. Hilarity ensues.

My Year of Rest and Relaxation by Ottessa Moshfegh. I mean, girl had a goal: Sleep a whole year away. I feel like we’ve all been there.

What the Hell did I Just Read by David Wong. Accurate title, enhanced by the fact that this is apparently book #3 in a series and I haven’t read the other two.

Everyone on this Train is a Suspect by Benjamin Stevenson. Get the audiobook for this one if you like listening to someone be AUSSIE AS FUCK.

Amnesty by Lara Elena Donnelly Last in a trilogy, about messy people being messy during political upheavals that they are both experiencing and creating.

Vampires of El Norte by Isabel Cañas. Vampires in the time of vaqueros! If you don’t Spanish, I recommend reading this on the Kindle, because there’s some fun bits that you have to translate.

Short Stories

Art of the Short Story by Various. Bought this way back when I was thinking about writing more short stores. Less practical insight and more of a collection of stories, but still, some classics I’d missed!

Trigger Warning by Neil Gaiman. A varied collection, including a Doctor Who short story and a side-story from the American Gods world.

Ghost Stories by Seth Andrews. I wanted something spooky to listen to while doing dishes. Fit the bill.

The Best American Mystery Stories 2019 by Various. A decent collection of short mysteries. I use collections like this to find new authors. Best part for me was they didn’t sneak a novella in there like some collections do.

No One Will Come Back for Us by Premee Mohamed. Spooky, more modern Lovecraft vibes.

Non-Fiction

Gentle Writing Advice by Chuck Wendig. It’s not a bad book, but the asides started to grate on me. It’s a good one to read if you’ve never read a book on writing before, but there wasn’t much here that I hadn’t already heard elsewhere.

Machine Learning for Absolute Beginners by Oliver Theobald. Work needed me smart on something really fast, and this book was surprisingly accessible and useful.

Twisty Little Passages by Nick Montfort. I bought this AGES ago, and finally buckled down and read it. First part drags a tiny bit if you know how interactive fiction works, but it picks up after that. Super interesting dive in a genre I’ve always been fascinated by.

Slow Productivity by Cal Newport. Self-help books are hit or miss for me, but this one was surprisingly timely. Slow the fuck down and you’ll end up making better stuff.

Paperbacks from Hell by Grady Hendrix. NGL, picked this up thinking it was fiction (Hendrix is a horror writer) but decided to give it a go anyway. A really fun dive into horror fiction over the years. Made me nostalgic for when my friends and I would read the wildest crap from the used book store because it was in the fifty cent bin.

Unruly by David Mitchell. If you’re interested in the history of England, absolutely pick this up. If you like the humor of David Mitchell, also pick this up. And consider the audiobook, because he reads it, and his utter disdain for these chaotic idiots comes through perfectly.

Graphic Novels / Manga

Note: Graphic novels and manga often have a looooooooong list of creators. I just include the author here because these are micro-reviews.

Mimi’s Tales of Terror by Junji Ito. Girl, Mimi, maybe the problem is you.

Strangers in Paradise by Terry Moore. A super nostalgic read for me, since read the first three collections about a million times over my high school years. It’s one that I recommend with extreme caution though, since it was written in a time when violence and sarcasm were our generation’s love language.

Pathfinder Volume 2: Of Tooth and Claw by Jim Zub. All hail Lamashtu! Also the one that gets accused of having a woke agenda because girls kiss. I’m pretty sure if it was Val finally getting a leg over on Seoni, the same people wouldn’t be saying boo.

Tank Girl: Total Tank Girl by Alan C. Martin. Another nostalgic read, though more because I adored the Tank Girl movie when I was younger. The comics were nearly impossible to find then as a poor student sans internet, so I didn’t find source material for years.

Watchmen by Terry Moore. Seriously, every time I read this, I’m amazed at how freaking good it is.

Pathfinder Volume 3: City of Secrets by Jim Zub. A little more scattered, but not in a bad way! Shows why you don’t split the fucking party.

Strangers In Paradise Volume Two by Terry Moore. If Volume One was a story about how even if you’re messy, things can work out if you have friends, Volume Two is about what happens if you don’t clean your act up by 30.

Questions people always ask

Why is your reading goal 20? I’ve found that 20 is a goal that doesn’t stress me out, but does require that I actually sit my butt down and read. If I make it too high, I start avoiding longer or more difficult books.

You shouldn’t count comics! Why are you counting them?! Look, I like to know when I last read a certain series, and that means it ends up on my Goodreads tracker.

How do you read so many books?! I read multiple books at a time, for a little bit each day. In addition to a main book (the genre swaps around), I’m also always reading an RPG book, a book of poetry, a graphic novel (my carrot to start reading time), an audio book (for those dog walks), and a book on my Kindle (because I can read it in the bathtub).

Wait, how do you keep all those books straight? I try not to read books that are too close together at the same time. So, I won’t read two high fantasy at once, or two hard sci-fi. I genre switch a lot, so this isn’t a huge issue for me.

What are your 2025 goals? They’re not too different than what I had for 2024! 20 books, actually use my Audible credits, make use of my Kindle. I do want to mix some more technical books in there, but we’ll see how far I get on that.

Gaming on the High Seas

Way way back in the long ago, I tried to arrange a cruise with my gaming group at the time. Sadly, schedules clashed and budgets didn’t work, so it never quite got off the ground. I’ve never let go of the idea, though, and after a recent cruise, I’ve been mulling it over once more.

Personally, I love cruises, even for all of their warts. I’m generally the planner for any group (shocking, I know), and doing something all-inclusive takes a lot off of my plate. I don’t have to worry about food, entertainment, or that one friend who decided to rent a room ten miles from the main venue because ‘it has a pool.’ If I can get everyone on the boat, all other details are already taken care of.

And who wouldn’t want to game in paradise?!

Pros

You can game pretty much everywhere, so why pick a cruise?

Flexible Budget. Even on the same ship, there’s a wide range of pricing options. Someone who’s on a limited budget can generally get everything covered for around $500 for a week-long cruise, which includes food, entertainment, and an interior room. Someone with a bigger budget can opt for a balcony, or even a suite, and add on things like drinking packages if they want. This is nearly impossible to do anywhere else.

Food is taken care of. Like, I know I keep mentioning this, but food can legit be one of the most annoying things to manage. You have different diets, different allergies, and even if everyone is on the same page, someone has to manage ordering it and collecting money. And god, don’t get me started on people insisting that we could just have a line of crock pots going. Y’all, I have done that dance. Those people always forget that someone has to mind and clean those damn things. On a boat, you just show up at around the right time and you can get some food!

Proximity. My example earlier about the person getting a hotel 10 miles away from the main group? Yeah, that happened to me. It was annoying because ten miles in DC is not a short jaunt, meaning coordinating became annoying. On a boat, you’re never more than a short walk away from anyone. The longest cruise ship I could find that’s active isn’t even a quarter of a mile long.

Wifi. Most ships these days have wifi, though you’ll see this show up in the cons, too. It’s fast enough to get most websites working fine, so you can look up rules and even use character builders if need be.

Seating. As someone who has been forced to sit on a stool during a six-hour game because I was the ‘smallest’, let me tell you, I love having nice seating that’s abundant.

Accessibility. Many cruise lines are insanely accessible. Not only do they offer accessible rooms, but every area is accessible via ramp or elevator. Due to an injury, I had to keep an eye out for this on our last cruise, and there wasn’t a single place where stairs were a hard requirement. Beyond physical accessibility, most offer accommodations for most major challenges someone might have. Every major line I checked had a section on their site for accessibility of all kinds.

Childcare. Honestly, I can’t think of another option where you can arrange for free or extremely cheap childcare for kids of all ages. I’ve partaken of the childcare on two cruise lines, and my kids often pushed to go to the camp rather than hang with the olds.

Cons

It’s not all sunshine and roses, though…

Sucks for solos. Room rates assume double occupancy. If you’re traveling alone and don’t want to bunk up, you’re paying extra. Some ships have rooms for singles, but still, don’t expect to get the deal that the couples get.

Food quality. Food is plentiful, but I would generally say it ranges from ‘fine’ to ‘good’, with the rare jump into ‘excellent.’ If you’re traveling with foodies, they might start to get grumpy.

Add-ons add up. Remember when I said we’d get back to the wifi situation? On every ship I could find, wifi is extra, and it’s charged per day. There’s other add-ons that can start to drive up the deal you’re getting: Soda packages, drink packages, booze in general, excursions, restaurants, etc.

Finding a spot. The best spots on the ship tend to fill up early, so if you’re in a group of late risers, you may need to hunt around for a bit. That, or have someone bite the bullet and get a suite.

Ship activities. You might find the perfect quiet spot to chill out and play your game… and then a quiz starts. Or a musician starts their set. Or a meet-up happens. There’s very few places on a ship that are left alone all day, so you have to mentally prepare yourself that things might get loud at some point.

Seasickness. It happens. Most people get over it after a day or two, and I’d say the vast majority of passengers never get it. But still, it’s a risk, and if it hits you, it can suck.

So, how would I do it?

For me, even with all the cons, I still think it could be a lot of fun. Here’s how I would do it:

Go for a week. I’ve been on cruises of all lengths, and I think a week would be perfect for this sort of thing. Shorter cruises, you don’t really have a chance to settle in (one of those days is dedicated to getting on the boat, so a 4 day cruise is actually a 3.5 day cruise). Longer, and it gets spendy, both in cost and PTO. A six to eight day cruise gives you time to settle in, experience everything, and still chill out.

Suite life! If one couple can swing it, totally get a suite. They come with extra seating and a balcony, which gives the group a place to game if all of the decks are full.

Electronics and materials. Laptops, even the small ones, are fairly clunky to use on a ship. Trust me, we tried on a few cruises, and it was a non-starter. Power supplies outside of your room can be rare, and tables are meant for holding drinks, not a crowd of laptops. If you can, move everything to tablets of some kind. Those, we had no problem slipping into bags and carrying everywhere.

And speaking of that, cut down on physical materials. You need to use the space around you efficiently on a ship, so you’re not going to have room for books and dice towers. Bring PDFs and dice rolling apps.

Maps… Man, this is the one thing I’ve been struggling with. As I said before, ships MOVE. Even on quiet days, there’s going to be a bit of rocking, meaning physical minis are out. Internet isn’t 100%, and not every player will want to pay for the fee, so VTTs are out. That leaves a few options:

  • Magnetic battle map? I found hints of these existing online, but my admittedly short research session didn’t come up with a silver bullet. I feel like I could find something if I looked a bit longer, or I could make my own if need be.
  • Graph paper. Kicking it old school! Literally, this is what we did when I was in high school. We used regular graph paper and erased a lot.
  • Go 100% theater of the mind. This make some systems a lot rougher. It works great for Vampire: The Masquerade and MotW, but can make Pathfinder a huge headache. So maybe use this for games that are run in the open areas? I’m sure everyone wants to hear about whatever Banu bullshit we’re getting up to.

Herding cats. Ah, the most difficult part of any gaming group: Getting everyone to the table at the same time. Cruises are full of fun distractions, and honestly, I don’t think people should ignore something that really interests them. I know on my first cruise, I ran around and did literally everything on the schedule, and I don’t regret it. So, I’d assume that the table might be missing people, and adjust on the fly.

I’d also aim for times when everyone would be gathering anyway. Dinner is almost always at a set time, so game after that. During the day, maybe those who aren’t running around can gather in one of the bars and play something. One thing I wouldn’t do is overschedule. Cruises are supposed to be relaxing! We’re gaming in paradise!

Let’s talk moneydollars

Costs vary a lot by cruise line, time of year, departure port, type of room, and even the particular ship you pick. The cheapest months tend to be January through March, with prices going up during the summer and special occasions. Newer ships often cost more than ships that are due to be refurbished. Looking on cruise.com‘s comparison charts, I could find a range as large as $2000 between the cheapest and most expensive week-long trip.

For something like this, I’d go with the bargain or moderately priced cruise lines. Going lux is a waste of money if all you really want to do is roll dice with your friends, and honestly, pretending to be murderhobos on the expensive lines might get you the hairy eyeball. So that means picking a cruise line like Carnival, Princess, or Royal Caribbean (not an exhaustive list!). In my experience, Carnival is always going to be the cheapest option, while other lines might start cheap, but get more expensive when it comes to upgrading rooms and adding on packages.

That said, looking around Florida ports, winter interior cabins for a week tended to go for somewhere between $350 and $600 per person, while summer ranged from $500 to $800 for one week. So, not the cheapest expenditure (especially when considering flights), but way cheaper than hotel room for a week and three meals a day out of pocket.

Final thoughts

These items are neither here nor there, but are important to know.

Port days. The best days to find seating are going to be days when you’re in port (visiting a location). But staying on the ship means missing out on excursions or just walking around somewhere cool. I’d research beforehand to see if there was a stop that’s worth sitting out.

Flights. If you fly in, get in the day before the cruise leaves and get a hotel. Fly out in the late afternoon of debarkation day. Just trust me on this. You do NOT want to miss your cruise because your flight got delayed, and you don’t want to rebook because it took longer than expected to get off the boat.

Will I do it?

This was meant as more of a brain dump than a solid action plan, but I could absolutely see doing it in the next few years! Over the lockdown, my gaming circle grew large enough to make this feasible, if I can just get all the cats moving in the right direction.